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Tuesday, 22 May 2012

The Department: Working The Streets

Today I took the opportunity to have a couple of games of The Department. The first go was largely uneventful, the second less so. It is the second game which is reported here:








All in all I felt it had a lot of potential. There were a couple of gaps in the rules and NPC AI, which was a little dissapointing. If the AI was actual software, it would have crashed a couple of times, but a couple of tweaks sorted it out. I am surprised this wasn't picked up in playtesting though. All in all, however, a good game and I look forward to more.

4 comments:

  1. Very cool... I really liked it!

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    1. Hi, thanks for your comment. Peased you enjoyed it.

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  2. Hi, I actually just stumbled across this now. I really enjoyed that! I'm part of the Department Writing Team, can I link to this or use it on our website? It's a great piece of work, and good fun.

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    1. Hi Kieran

      Of course, link away! I'm pleased you enjoyed it. There will be more but I have recently been distracted by other projects. As is always the way!

      Thanks
      Chris

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